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Tag selected: roll_over.
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Saved by uncleflo on April 1st, 2011.
This was a question that has been in my head for a long time: what is the difference between MouseEvent.ROLL_OVER and MouseEvent.MOUSE_OVER. I have been using MouseEvent.MOUSE_OVER for all my rollOvers up to now without really thinking about it, but I think it would be interesting to know the difference for something so basic.
If you look at the documentation that comes with Flash CS3. You will find very little help. There are no examples explaining the difference between the two. The only difference you will find there is that the MOUSE_OVER event has the bubbles property set to true and the ROLL_OVER to false. I don’t know how much that property impacts on the behavior of the event, but I am keeping event bubbling for another post (I have been postponing that post for a long time).
Where I found there was a difference between the two events is in the way they handle children of the display object you added the listener too. I have made a simple example to show this
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