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Saved by uncleflo on November 14th, 2016.
This page shows a very simple wxWidgets program that can be used as a skeleton for your own code. While it does nothing very useful, it introduces a couple of important concepts and explains how to write a working wxWidgets application. First, you have to include wxWidgets' header files, of course. This can be done on a file by file basis (such as wx/window.h) or using one global include (wx/wx.h) which includes most of the commonly needed headers (although not all of them as there are simply too many wxWidgets headers to pull in all of them). For the platforms with support for precompiled headers, as indicated by WX_PRECOMP, this global header is already included by wx/wxprec.h so we only include it for the other ones:
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