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Saved by uncleflo on December 20th, 2019.
This mechanism uses rotary motion to move a gear quickly and precisely into a fixed position. Using skateboard bearings, you can snap these parts together and use the action for all kinds of useful (or useless) machines. Using gears that have teeth and smooth gaps, you can make a gear spin and stop at just about any angle you want. This is similar to a geneva gear, but it's much simpler to 3D model and (I think) a bit easier to understand. This is the first in a series of 3D printed mechanisms modeled in Fusion 360 using skateboard bearings and 3D printed parts. The idea is that you'll be able to use the mechanisms to make all kinds of projects that use mechanical assemblies like robots or any other machine you might want to make.
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