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Saved by uncleflo on September 6th, 2011.
FXG 1.0 describes an XML-based graphics interchange format for the Flash Platform. FXG contains high-level graphical and text primitives that can be used to create, group, transform and visually modify basic vector and bitmap shapes. The FXG rendering model follows very closely the Flash Player 10 rendering model and exposes all graphics capabilities of the Flash platform as well as offering expandable support to accommodate future capabilities of the Flash Player. The specification below dives into the technical details governing every element of FXG 1.0.
fxg svg specification adobe format information reference shape circle vector bitmap graphic flash platform text primitive technical
Saved by uncleflo on August 16th, 2011.
FXG 2.0 describes an XML-based graphics interchange format for the Flash Platform. FXG contains high-level graphical and text primitives that can be used to create, group, transform and visually modify basic vector and bitmap shapes. The FXG rendering model follows very closely the Flash Player 10 rendering model and exposes all graphics capabilities of the Flash platform as well as offering expandable support to accommodate future capabilities of the Flash Player. The specification below dives into the technical details governing every element of FXG 2.0. For information on FXG 1.0, please refer to the FXG 1.0 Specification.
fxg adobe open source xml graphics format standard platform primitive transform group vector bitmap render catalyst
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