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Saved by uncleflo on February 22nd, 2015.
Language Version: 1.00; Document Revision: 17; 12 May, 2009; Editor: Robert J. Simpson (Editor, version 1.00, revisions 1-11: John Kessenich)
opengl shading language document revision robert khronos development cpp c lookup reference 3d overview identify specification
Saved by uncleflo on December 7th, 2014.
If you do not see an output below, your browser does not support WebGL. The WebGL shader code is slightly different from the GLSL code (version 1.4 ) that is used in the lecture. This is because WebGL shaders must conform to the OpenGL ES Shading Language (Version 1.0) which can be found here.
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