uncleflo

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Some cool dude. Higher order of decision making. Absolute.

Registered since September 28th, 2017

Has a total of 4246 bookmarks.

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Bootstrap Magic : Generate your own Bootstrap themes quickly and easily

https://pikock.github.io/bootstrap-magic/app/index.html#!/editor

Saved by uncleflo on July 11th, 2019.

Bootstrap 4.0: Includes the latest and greatest, Bootstrap 4.0, for fresh and up-to-date templates. SASS Bootstrap themes generator: Bootstrap Magic leverages Sass’s power to make all helper functions available to you. Darken, ligthen and the mixins goodness are just one click way. Colopicker to select your color: For each color variable, you can either go with the Color Picker or use your hex/rgba codes directly. HTML Code preview: You can now insert your own HTML and CSS and get a live preview with your freshly created Bootstrap theme. Magic Typehead Bootstrap variables: Find all Bootstrap variables as you type to create links between variables. Google font for custom design: Create your template with all Google Fonts. They are all included in font magic Typeahead. Simple. SCSS and CSS download: Happy about your template ? Download your full CSS stylesheet or your SCSS variables. Open Source project MIT Licence: Bootstrap Magic is all Open Source and free with the MIT License. Can be reused as you want.

css download typeahead open color sass variables branding styling control development open source code developer typography component create magic theme


oop - Object Oriented Javascript best practices? - Stack Overflow

http://stackoverflow.com/questions/907225/object-oriented-javascript-best-practices?rq=1

Saved by uncleflo on March 11th, 2016.

I'm finding myself coding a big project in Javascript. I remember the last one was quite an adventure because hacky JS can quickly becomes unreadable and I want this code to be clean. Well, I'm using objects to construct a lib, but there are several ways to define things in JS, implying important consequences in the scope, the memory management, the name space, etc.

oop object oriented javascript practice best practice howto stackoverflow community question solution comments namespace variables scope memory code structure development


Pointers - C++ Documentation

http://www.cplusplus.com/doc/tutorial/pointers/

Saved by uncleflo on March 13th, 2012.

We have already seen how variables are seen as memory cells that can be accessed using their identifiers. This way we did not have to care about the physical location of our data within memory, we simply used its identifier whenever we wanted to refer to our variable. The memory of your computer can be imagined as a succession of memory cells, each one of the minimal size that computers manage (one byte). These single-byte memory cells are numbered in a consecutive way, so as, within any block of memory, every cell has the same number as the previous one plus one. This way, each cell can be easily located in the memory because it has a unique address and all the memory cells follow a successive pattern. For example, if we are looking for cell 1776 we know that it is going to be right between cells 1775 and 1777, exactly one thousand cells after 776 and exactly one thousand cells before cell 2776.

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