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Saved by uncleflo on January 17th, 2022.
Star Citizen is a multiplayer space trading and combat simulation game that is in development. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. A spiritual successor to 2003's Freelancer, Star Citizen is being led by director Chris Roberts. The game was announced on October 18, 2012 through a successful Kickstarter campaign which drew in over US$2 million. Pre-production of the game began in 2010, with production starting in 2011. Star Citizen has become highly criticized during its long production process, both for the fact that there is still no clear release date and for the challenges backers who have abandoned the project have faced in receiving a refund. The launch of the game was originally anticipated for 2014, but was repeatedly delayed. In 2013, Cloud Imperium Games began releasing parts of the game, known as "modules", to provide players with the opportunity to experience gameplay features prior to release. The latest of these modules, known as the "Persistent Universe", was made available for testing to pre-purchasers in 2015 and continues to receive updates. No projected date for the commercial release of Star Citizen is currently given.
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Saved by uncleflo on January 16th, 2022.
This page presents a selection of high quality written tutorials. A complete, unsorted list of tutorials can be found in Category:Tutorials, a complete and sortable one can be found in the table below. If you'd like to contribute with writing wiki documentation and tutorials, see the general wiki guidelines in WikiPages,
and read the tutorial guidelines. Please notice the version of FreeCAD used in the tutorial as some tutorials may use an old version of the program. Although the general modelling process may still work, some tools may have changed.
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Saved by uncleflo on January 12th, 2022.
Youtube video showing the settings for the BOSS GT-1 on how to simulate an Acoustic Guitar with an Electric Guitar. Settings are shown using the GT-1 connection app on desktop.
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Saved by uncleflo on April 10th, 2021.
Selenium supports Python and thus can be utilized as Selenium WebDriver with Python for testing. You can run Selenium with Python scripts for Firefox, Chrome, IE, etc. on different Operating Systems. Selenium is a tool to test your web application. You can do this in various ways, for instance
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Saved by uncleflo on April 10th, 2021.
This year's Postman Galaxy global API conference (held February 2-4, 2021) featured more than a hundred sessions on topics including API collaboration, development, testing, design, architecture, specifications, and more. And because we don’t want you to miss out, we’ve made some of the most popular Postman Galaxy sessions available on demand for you. Postman is a collaboration platform for API development. Postman's features simplify each step of building an API and streamline collaboration so you can create better APIs—faster.
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Saved by uncleflo on July 24th, 2019.
Tracking of stationary and moving objects is a critical function of Autonomous driving technologies. Signals from several sensors, including camera, radar and lidar (Light Detection and Ranging device based on pulsed laser) sensors are combined to estimate the position, veloctiy, trajectory and class of objects i.e. other vehicles and pedestrians. A good introduction to this topic can be found at: http://www.onenewspage.com/video/20161006/5695999/Mercedes-Benz-presents-the-Sensor-Fusion-at-2016.htm
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Saved by uncleflo on September 8th, 2016.
Finite Element Method Magnetics - HomePage. Download, Documentation, FAQ, Linux Support, Examples, User Contributions, Miscellaneous, Related Links, Author. Finite Element Method Magnetics
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Saved by uncleflo on July 15th, 2014.
My name is Gavriil Afanasyev Klimov and I am a freelance concept designer working in the movie and game industries. After high school I relocated to Los Angeles to attend the renowned Art Center College of Design where I majored in Industrial Design with a focus on Entertainment Design. Since my graduation I worked with multiple directors and companies. Some of my clients include: Activision, Blizzard, Kojima Productions, Nike, Paramount and Treyarch to name a few. I am temporarily residing in London, UK - where I keep working on upcoming movie and game projects.
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Saved by uncleflo on May 30th, 2014.
This course uses the theory and application of atomistic computer simulations to model, understand, and predict the properties of real materials. Specific topics include: energy models from classical potentials to first-principles approaches; density functional theory and the total-energy pseudopotential method; errors and accuracy of quantitative predictions: thermodynamic ensembles, Monte Carlo sampling and molecular dynamics simulations; free energy and phase transitions; fluctuations and transport properties; and coarse-graining approaches and mesoscale models. The course employs case studies from industrial applications of advanced materials to nanotechnology. Several laboratories will give students direct experience with simulations of classical force fields, electronic-structure approaches, molecular dynamics, and Monte Carlo.
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