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Saved by uncleflo on January 16th, 2022.
3D models are crucial components of digital production whether we talk about animation, gaming, architecture, industrial design or 3D printing industry. With a minimum of fuss, you can realize your creative ideas if you have the right 3D modeling software. From time to time, the beginners and home users find it difficult to turn the ideas into 3D prototypes and models as most 3D modeling programs are expensive and complicated to learn. People don’t prefer spending hundreds of dollars on software that are for small projects or occasional use. Often beginners don’t have the time and training essential to master the 3D modeling software. Many 3D modeling programs are accessible for beginners to change their ideas into a model. If these models are free, then it will be great for beginners. In this article, you will get acquainted with the best open source 3D modeling software that is free to use. But before that let’s discuss what 3D modeling software is and understand critical factors that will help you choose the best 3D modeling software.
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Saved by uncleflo on February 22nd, 2015.
New "Real World" medical datasets Please note that this pages lists freshly added new datasets from the medical domain. This is to emphasize that most currently used datasets in volume rendering do not reflect the current nature of datasets from medical 3D scanners. They are usually too small.
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Saved by uncleflo on February 22nd, 2015.
Everything You Ever Wanted to Know About Computer Graphics (But Were Afraid to Ask). You love Pixar movies and video games. You would love to learn how they are made and found some books on this topic at the library, but they are full of maths symbols you don't understand!
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Saved by uncleflo on December 7th, 2014.
The Blinn–Phong reflection model (also called the modified Phong reflection model) is a modification to the Phong reflection model developed by Jim Blinn. Blinn–Phong is the default shading model used in OpenGL and Direct3D's fixed-function pipeline (before Direct3D 10 and OpenGL 3.1), and is carried out on each vertex as it passes down the graphics pipeline; pixel values between vertices are interpolated by Gouraud shading by default, rather than the more computationally-expensive Phong shading.
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Saved by uncleflo on September 6th, 2011.
FXG is a popular declarative XML syntax for defining vector graphics in applications built with Flex. FXG can also be used as an interchange format with other Adobe tools such as Illustrator or Photoshop. Here are some techniques for improving the quality of your FXG graphics and making working with FXG easier.
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